Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Warden represents the pinnacle of the clasher caste, being picked from the most able Slashers. They have forged their might such that few warriors on this earth would dare stand against them. The Wardens' weapon of choice is the halberd, which they use to great effect.
Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defence.
Advances from: | Drake Slasher |
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Advances to: | |
Cost: | 46 |
HP: | 82 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Drake Warden |
Abilities: |
halberd blade | 16 - 3 melee | ||
halberd pierce | 23 - 2 melee | firststrike |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 30% |
fire | 50% |
cold | -50% |
arcane | -30% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 40% |
Cave | 2 | 30% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 30% |
Forest | 2 | 40% |
Frozen | 3 | 20% |
Hills | 1 | 40% |
Impassable | 99 | 30% |
Mountains | 1 | 40% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 40% |